"StickDots"
Details
Objective
Develop and deliver an online mobile game, while simulating a real "in-office" experience by collaborating closely with a team of 9 developers.
Tools & Technologies
C#, Unity, Figma, Photon
Project Summary
StickDots is a modern, 12-player max idle multiplayer game that reimagines the classic Dots and Boxes. Featuring online multiplayer, personalized user profiles, a turn-based system, and competitive leaderboards, StickDots brings timeless gameplay to the digital age.
My Contributions:
User Interface Design and Implementation
UI Implementation
My role in StickDots started off as the UI programmer. Being that the group is comprised of 9 programmers, there was a need for an artist, and I stepped up and took on the challenge (See Figma link in 'Details'). Along with designing, I took on bringing the art to the game.
Player Joining Room Script
Key Learnings: